This card is a value piece and could have some major shakeups for the different formats
The enchantment costs one, activates for two, and then you sacrifice anything, including tokens, draw a card, and then, you'll also gain that life too, don't sleep on that since many read that as losing life instead
Delayed Blast Fireball is an interesting take on foretell because you get the enhanced spell if you cast it from exile, regardless of whether it was foretold or not
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Combo and aggressive decks use that exchange to close games before opponents can stabilize