At the beginning of your upkeep, you gain X life and draw X cards, where X is the number of permanents you own that your opponents control
This card could very well retain its value quite well overtime, and its a cool looking card
For the former, you can use Coastal Piracy to have tokens available for defence after each unblocked attack, any card drawn can be combined with Mystic Redaction, Sphinxs Tutelage or Psychic Corrosion, the Mystical Tutor and Solve the Equation help us find the right cards for any strategy, for example Time Warp, Pyromancers Goggles or Swarm Intelligence (matching the Commander)
You double the number of counters you put on something, while your opponents have to halve the number of counters they place
Attack Trigger Not to be overlooked is Samuts ability to give your other creatures haste