August 2003 Slime Monsters 3 Labyrinth Wall 3 Man-Eater Bug 3 Revival Jam Spells 3 Axe of Despair 3 Book of Moon 1 Change of Heart 1 Dark Hole 1 Graceful Charity 1 Harpie's Feather Duster 3 Jam Breeding Machine 1 Mage Power 1 Monster Reborn 2 Mystical Space Typhoon 1 Pot of Greed 1 Raigeki 1 Snatch Steal 2 Soul Exchange 1 Swords of Revealing Light 1 United We Stand Traps 2 Jar of Greed 1 Magic Cylinder 1 Mirror Force 3 Trap Hole Great Moth This deck can have some really fun and long games when the DNA Surgery/Insect Barrier lock is on
Ill put some of the highlights in order, then gold, just for people to know what they can expect out of these: Kenrith, the Returned King Akroma's Will Urza, Lord High Artificer Counterspell Cryptic Command Rhystic Study Yawgmoth, Thran Physician Bolas's Citadel K'rrik, Son of Yawgmoth Ragavan, Nimble Pilferer Ancient Copper Dragon Primeval Titan Atraxa, Grand Unifier Tymna the Weaver Isshin, Two Heavens as One Thrasios, Triton Hero #45
its a 1/1 for three, two 2/2s for five, and three 3/3s for 7, which sucks no matter what way you slice it
TCG Pocket launched without the ability to do so despite the name of the game and when it did debut, it came with another new currency and restrictive rules around what cards you could trade, enticing you to spend more real-world money on packs, as gacha games are wont to do
Once per turn, if you gain LP: This card gains 1000 ATK and DEF until the end of your opponent's turn