Here are the Kaldheim Commander decklists, each containing eight new Magic cards: All the remaining cards from the main set, and the eternal set Joe Dyer talks about Sneaky Snacker
This can open up decks that are highly interactive and instant at the low end of the curve and then take over the game with large, high impact sorcery speed threats at the top end of the curve
They can also end friendships if used a little too much, or if glee is exhibited while playing the card from the hand
It can also be used in many combo loops, which is handy, too
Betor rewards you for playing bulky dragons, walls, or just sheer mass - and once you hit that 40+ toughness threshold, it turns into a game-ending clock, draining opponents for half their life every end step