Like the other decks, theres a very clear strategy, and this time it revolves around creatures, big creatures, and smashing the hell out of the rest of the table
But, wow, this game delivered on the promise of excellent drama and storytelling that all of my peers hyped it to be
Its the perfect starting point, easy to learn, yet deep enough that youll still enjoy it after dozens of games
In this case a reference to Onslaught dud rare Aurification Petrah is meant to be a half-elf from some city of gold style site where the gold comes from turning people into it , possibly as a defensive measure
#4 | The Wandering Minstrel The Wandering Minstrel is up next, and its on this list for one reason in particular: Lands you control enter untapped. The rest of the card bodes well for Commander but is mostly irrelevant in a Constructed setting