Sphinx's Revelation is about a bit of incremental advantage in a versatile yet powerful package with the capacity to really blow out both control or agro with huge card or life influxes in the super late game
It doesn't copy whether that permanent is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on
Building these decks called for us to decide color identity for the chosen game itself, but also the gameplay we desired from them, says Holt, going on to point out that its no mistake all four include White, for both theming and it helped cover the wide range of Heroes we wanted to include in each deck. As mentioned, the deck for 6 is centered on the latter half of that game as such, its essentially all about rebuilding your party by bringing other creatures back from your graveyard
They key here is that these two lands can be ANY land, not restricted to basics or gates
Pokmon Tool cards specifically boost a Pokmon in ways to help you either inflict more damage or resist attacks with more HP