So even if you arent trying to win exactly, drawing more cards lets you put your own janky, ridiculous plans into action
"I never got one [as a kid], but when I came back to the hobby 10 years later with disposable income, what card do you think I was going to go for
For The Mycosynth Gardens, it's ability is that it can turn itself into an artifact you control, which isnt something all decks - or even most decks - will want, but in the right deck is super powerful
Why Dual-Ink Cards Can Be Good For Your Deck How Dual-Ink Cards Can Improve Decks Dual-Ink cards will help improve decks in Lorcana for two main reasons
10 Kida: Protector Of Atlantis Card Number 7/204, Amber Ink A good all-around card, Kida: Protector of Atlantis can quest for two and has decent challenging power (attack) and willpower (defense)