6 Chip n Dale - Recovery Rangers 205/204, Amber Normally a Rare Amber card, this Enchanted version hones in on the adventurous side of these characters
Five overperformers in the Amber-Amethyst Starter Deck Maximus, Relentless Pursuer Friends on the Other Side The Wardrobe, Belles Confidant Rafiki, Mysterious Sage Hades, Lord of the Underworld Five overperformers in the Emerald-Ruby Starter Deck Pongo, Ol Rascal Mickey Mouse, Steamboat Pilot Dragon Fire Mad Hatter, Gracious Host Stitch, Abomination Five overperformers in the Steel-Sapphire Starter Deck Grab Your Sword Maleficent, Uninvited Mickey Mouse, Detective One Jump Ahead Hercules, True Hero The reason why I liked evasion and bodyguard so much is that these abilities deny the opponent the opportunity to make favorable challenges
A conspiracy's static and triggered abilities function as long as that conspiracy is face up in the command zone
That's hard to beat for a gift that actually means something
It lost a lot of relevance and flexibility compared to previous mentioned cards because it interacts with creatures only, but you will still play some copies of it when being in black