Catch-up land ramp cards like Knight of the White Orchid and Loyal Warhound search for Plains when opponents are ahead on lands Tax-based Treasure generation Smothering Tithe is the defining white ramp card, punishing opponents for drawing extra cards Artifact mana rocks Sol Ring, Pearl Medallion, and other colorless rocks form the backbone of white acceleration Land recursion Sun Titan and Sevinne's Reclamation return lands from the graveyard for incremental value Cost reduction cards like Herald's Horn (in creature-heavy builds) and Pearl Medallion reduce spell costs instead of adding mana directly Building a White Ramp Package For most mono-white Commander decks, aim for 10-12 ramp pieces
Servant of the Conduit: [Category 2] ETB yield is 2 Energy for 2 mana, then you can spend 1 Energy to get one mana of any color
That said, this is mostly Unsummon with downside
Eventually, these mutations will produce powerful psionic individuals (Psykers) known as a Magus, who along with the Patriarch, serve as a beacon for the Hive Mind, unwittingly letting it know dinner's ready
She's too fragile, doesn't do anything when she lands on the board, and oftentimes the legendary aspect is a real hindrance