Thats an awful lot of cards to take in all at once
Its Disney, but with alternate versions of characters you know
The slow, grindy tendencies of the format and greens superior ability to splash in the strongest bombs and removal youre able to draft only solidifies those strengths
Balthier and Fran Bartz and Boko Choco, Seeker of Paradise Cloud of Darkness Crystallized Serah Diamond Weapon Esper Terra Exdeath, Void Warlock Garnet, Princess of Alexandria Gladiolus Amicitia Ignis Scientia Jenova, Ancient Calamity Neo Exdeath, Dimension's End Omega, Heartless Evolution Quina, Qu Gourmet Ragnarok, Divine Deliverance Rinoa Heartilly Rydia, Summoner of Mist Sazh Katzroy Serah Farron Sin, Spira's Punishment Terra, Magical Adept The Earth Crystal The Wandering Minstrel Tifa Lockhart Torgal, A Fine Hound Vanille, Cheerful l'Cie Yuna, Hope of Spira
So any six-mana threat you want to play has to be able to single-handedly snatch victory from the brink of defeat and very few creatures are good enough for that