When challenging isnt a good option, you can also play Let it Go to send strong characters or readied ones quickly to the Inkwell, facedown where they cant cause any more harm
Being able to remove whatever nonland card for just one mana and two life is really key: you can play it on turn one to map whatever your opponent is doing, you can delay it to snipe a Lurrus or to jam your combo immediately Its hard to say how much I love this card and how much I think its an egregious design
Being careful with your counterspell usage is crucial in the multiplayer format of Commander since you have three opponents to worry about
Algunos ataques GX hacen una increble cantidad de dao, otras se meten con los Pokmon activos del oponente, Pokmon en banco o en mano, mientras que muchos ms ayudan a tus Pokmon o te ayudan a conseguir cartas
Your deck should probably include one or two Energy types, and you can choose to add some Colorless Pokmon if you like