Most veteran players will know this, but in card games with a life value, gaining life is not as important as spending it
Skeledirge ex Can sing your party back to life Can heal your Benched Pokmon, and itself Lots of cool art variants Stage 2, so slow to set up Attack gets weaker as it takes damage If you just look at sheer numbers, you'd think Skeledirge ex was one of the greatest Pokmon cards ever released
But I often am the only player running no more than four 3 drops in my main while also being in the habit of siding out those four Knights in several matchups (Elves, Miracles, Storm etc.) just to lower my curve and lean more heavily on hatebears (Miracles/Storm) and evasive threats (Elves) instead of on just my fatties
Aside from the attention that the Poke Ball in the center commands, there are numerous other details to enjoy, from Mabosstiff to the other trainers
But touching lands is too often considered off-limits, and I feel like with Edge of Eternities this problem is only going to become more pronounced