Packing your deck with enough ramp to cast the cards your commander draws ensures you'll have a smooth, powerful game plan
Klang, Metallic Leader Uncommon Tangled 26 Heal What Has Been Hurt Common 129 Ive Got a Dream Uncommon Treasure Planet 81 Morph, Space Goo Rare 104 Billy Bones, Keeper of the Map Common 109 Jim Hawkins, Space Traveler Legendary 110 Jim Hawkins, Thrill Seeker Common 122 Scroop, Backstabber Uncommon 136 RLS Legacy, Solar Galleron Rare 138 Captain Amelia, First in Command Common 176 John Silver, Greedy Treasure Seeker Rare 196 Ba-Boom
#15: Mill Type: Aggro This might seem surprising, but I actually consider Mill to be an aggro deck
Once you have this approach in place, you can double down on increasing the card count in your Lost Zone with options such as Lost City a Stadium card that sends any Pokmon that is knocked out straight to the Lost Zone instead of the discard pile
The Ponyta also reminds me of my trip to Nara in fall a few years ago