Thief of Blood enters the battlefield with a +1/+1 counter on it for each counter removed this way
Set: Urza's Legacy Type: Creature — Human Cleric Rarity: Uncommon Cost: {W} {T}: Target creature you control gains protection from the color of your choice until end of turn
Set: Avacyn Restored Type: Sorcery Rarity: Mythic Cost: {5}{U}{U} Take an extra turn after this one
Set: Asia Pacific Land Program Type: Basic Land — Forest Rarity: Common ({T}: Add {G}
Force of Nature deals 8 damage to you unless you pay {G}{G}{G}{G}
Swarmyard [Time Spiral] Urza's Mine Thief of Blood enters theSet: Time Spiral Type: Land Rarity: Rare {T}: Add {C}. {T}: Regenerate target Insect, Rat, Spider, or Squirrel. (The next time it would be destroyed, instead tap it, remove it from combat, and heal all damage on it.) Where scavengers nest in hollowed out rib cages and chittering crawlers peer from empty eye sockets, few dare to trespass.